Privacy

Here's how we handle your data.

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Information We Collect

We do not collect any personal information that can identify you. We collect information about your interactions with our game to help us improve your experience.

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How We Use Your Information

To provide, maintain, balance and improve our game experience. Your data helps us make Animgels more fun for everyone.

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Advertising

There are no forced ads in our app — all ads are served by user request only.


We use AdMob by Google to display advertisements in our game. AdMob may collect information about your device and usage to deliver personalized ads. You have the option to opt out. For more information, visit the AdMob Privacy Policy.

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Children

These services do not address anyone under the age of 13. We do not knowingly collect any personal information from anyone under the age of 13.


If you believe that we might have any information from or about a child, please contact us. We will delete that information as quickly as possible.

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Contact Us

We may update this Privacy Policy from time to time. If you have any questions please contact us at support@animgels.com.

Core Match Pieces
Animals
Basic elements of the game. Combine 4 or 5 animals to create Animgles of the same color.
Animgels
Unleash powerful attacks. Pink and Green strike in a 3x3 area. Blue and Red clear full lines horizontally or vertically. Yellow cuts through the board in an X-shaped blast.
Blockers And Board Objects
Wood
The basic blocker of the game. Unmoveable. Cleared with adjacent matches. Maximum of 5 layers.
  • Level 2
Stone
Unmoveable. Requires special power hit to be cleared.
  • Level 21
Animal Food
Moveable. Cleared by adjacent hit. Blocks special power.
  • Level 14
Food Bag
Moveable. Cleared by adjacent hit. Creates animal food when destroyed.
  • To be revealed.
Multicolored Candies
Moveable blocker. Cleared with adjacent hit from animals. Maximum of 2 layers.
  • Level 21
Candies
Moveable blocker. Colored candies require adjacent hit from animals of the same color, making them a tougher version of multicolored candies.
  • Level 21
Candy Box
Unmoveable. Adjacent hit or special hits will collect a candy. Currently indestructible and permanent.
  • Level 87
Cloud
Cloud
Clouds are tile blocker. Cleared by a match at the cloud location. Maximum of 3 layers.
  • Level 8
Sleeping Cat
Sleeping Cat
Sleeping cat is an unmoveable blocker. The cat is triggered after 2 hits and moves to a random location while leaving food on his original location.
  • To be revealed.
Enemies And Hazards
Animvels
The Mischievous Animvils are the Animgles special enemies. They are unmoveable. They are cleared with any hit or a swap with an Animgel. Each turn they transform an animal to a blocker (candy, wood, or animal food). Animvles can have up to 3 lives distinguished by their horns.
  • Level 16
Boosters And Objective Pieces
Rainbow Bomb
Move to activate bombs. Strikes a 5x5 area. Combine with animgels to trigger their powers.
Fireworks
Fireworks are helper elements. Moveable. Adjacent hit triggers a vertical or horizontal strike.
Air Balloon
Moveable. Indestructible. Air balloons are collectible elements: drop them to the lowest available cell in a column and clear any blocker in that cell.
  • Level 15